The flower of life is an organization based on the teachings of spiritual teacher Drunvalo Melchizedek. The purpose is to teach the Merkaba Meditation (Merkaba means 'vehicle of light' in various languages) and has been around since time immemorial. For the past year and a half I begun doing work for the Researchers of Truth, an esoteric christianity circle based on the teachings of Dr.Stylianos Atteshlis. When talking to his daughter who is now running the circle, the most important problem that arose was that new students have difficulty in visualizing (not to be confused with imagination), even simple things like "the colour blue". My work includes doing animation and music composition for their meditation exercises, thus assisting students, to visualize symbols, colours, and also to reach altered states of consciousness.
After the talk by Luciana Haill on her IBVA, I begun to contemplate the possibilities of use with meditation for assisting new students to grasp certain issues of meditation.
I also found another technology that will be able to create an immersive environment for the user/student. This device is called the Heliodisplay, which is a display connected to a computer and can project images/video in mid air.
The idea is that the user can wear her EEG device, and begin the meditation exercise. For the sake of comprehension let's say the first stages are opening the chakras (energy systems that also relate to brainwaves). When the student is in the first chakra, certain visuals will be seen, as well as music based on those brainwaves (brainwaves are very related to vibrations which constitute music as well). When the student enters the second chakra, meaning another brainwave, different visuals/music will be triggered.
Seeing lights emanating from your body where each chakra system resides, in combination with music and other symbols will definitely help the user understand how meditation works but also have a more tangible result by actually seeing with her eyes these concepts. It is my belief that after a certain amount of classes the user will be able to visualize on her own.
I have contacted Luciana and asked her whether this is a feasible idea or not. Once I get an answer I will either begin to create the visuals/music for the Merkaba meditation or I'll fall back to my original idea of the interactive story.
Now because I am having great difficulty in actually doing an interactive story that I know already will not be interactive (see previous post), I decided to base the plot on a surreal environment that will have it's concepts based on the myth of interactivity. A world where everything is in vein really. Where the user has two choices based on paradoxes, where even the most perfect axioms cannot imply truth in a system of logic. Taking the idea raised in the book "The Global Brain", that our reality is a shared hallucination, that the collective unconscious has agreed on the reality we live in, then any forms of computer interactivity, which are the extensions of our brain, are limited to our own limitations. Limitations that we our selves bestow upon our society.
The game will develop from the notions and arguments of interactivity and the idea of control to show that in our society we have rules and regulations as well, hence we are slaves to a non interactive world. And it all revolves around money. The more money one has, the more she can interact with the world. I like it!
Hope the above made at least some sort of sense. If not, have a look at this and forget all about it:
After the talk by Luciana Haill on her IBVA, I begun to contemplate the possibilities of use with meditation for assisting new students to grasp certain issues of meditation.
I also found another technology that will be able to create an immersive environment for the user/student. This device is called the Heliodisplay, which is a display connected to a computer and can project images/video in mid air.
The idea is that the user can wear her EEG device, and begin the meditation exercise. For the sake of comprehension let's say the first stages are opening the chakras (energy systems that also relate to brainwaves). When the student is in the first chakra, certain visuals will be seen, as well as music based on those brainwaves (brainwaves are very related to vibrations which constitute music as well). When the student enters the second chakra, meaning another brainwave, different visuals/music will be triggered.
Seeing lights emanating from your body where each chakra system resides, in combination with music and other symbols will definitely help the user understand how meditation works but also have a more tangible result by actually seeing with her eyes these concepts. It is my belief that after a certain amount of classes the user will be able to visualize on her own.
I have contacted Luciana and asked her whether this is a feasible idea or not. Once I get an answer I will either begin to create the visuals/music for the Merkaba meditation or I'll fall back to my original idea of the interactive story.
Now because I am having great difficulty in actually doing an interactive story that I know already will not be interactive (see previous post), I decided to base the plot on a surreal environment that will have it's concepts based on the myth of interactivity. A world where everything is in vein really. Where the user has two choices based on paradoxes, where even the most perfect axioms cannot imply truth in a system of logic. Taking the idea raised in the book "The Global Brain", that our reality is a shared hallucination, that the collective unconscious has agreed on the reality we live in, then any forms of computer interactivity, which are the extensions of our brain, are limited to our own limitations. Limitations that we our selves bestow upon our society.
The game will develop from the notions and arguments of interactivity and the idea of control to show that in our society we have rules and regulations as well, hence we are slaves to a non interactive world. And it all revolves around money. The more money one has, the more she can interact with the world. I like it!
Hope the above made at least some sort of sense. If not, have a look at this and forget all about it:
